A game that replaces 3D motion with time as the prime dimension of motion
Image credit: Photo by Yan Krukov: https://www.pexels.com/photo/a-man-playing-a-video-game-in-a-computer-9071741/
Contrived _voiceApr 10, 2022
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A game that spans the entire timeline of humanity, The players can move to anytime they want with the actions of everyone playing in the past affecting the players playing in the future. It could be possible to rewrite known history to create the future you want in the game. Instead of a world war 2 game just for the kicks, introduce geopolitics and causality. The game should be multiplayer and free roam to enable everyone to feel the consequences of action. This video is a great show of just how much history there is to play around with.
Why?
Help newer generations grasp how geopolitics and international conflict operate by being actively involved in a form of it.
Turns every historical event into a learning example. For example, stopping the holocaust isn't as simple as killing a baby Hitler.
Shows how little power the groups we identify with have in the grand scheme of things.
With that realization follows the realization that working together is the best hope that humanity has.
And since the players are young and their sense of nationalism and political identity isn't firm yet, they could start to form new alliances that are better for all of humanity instead of just sticking to current political systems.
How it works
Videogames just keep on growing in size and at some point, these maps are inevitably going to be larger than the literal earth. Instead of making just a larger and larger map, we could layer the same map but at different times in history. The goal of this game is to make the ideal future. Everyone could go to different eras and do their own thing while seeing what that did to the future. The shooters could go to the wars, the strategy gamers to industrialisation and politics, the sports gamers have so many games and tournaments to engage in throughout history and the wholesome players could run farms and sim communities. This is the game that caters to everyone while giving first-person shooters the accountability and reason to value lives.
Virtual reality seems to be the way forward for gaming so thinking about it, a simulated virtual reality gaming world is something that will have to be created eventually . With this setup, it can be turned into something beneficial to humanity so the older generation can stop blaming video games for the moral decay of society
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General comments
Shireesh Apte2 years ago
Sounds like the animus in Assassins creed. Also, there are very good games such as Firaxis's civilization, Europa Universalis, Patrician etc. that are engaging and afford a tour through history (albeit not all of it). Plenty of scope to grasp geopolitics and international conflict.
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jnikola2 years ago
The idea looks astonishingly interesting! However, I find it pretty difficult to imagine the scenarios. If it was meant to be a multiplayer game, how could you implement a few eras in the same gameplay time? The players in the future would instantly have the scenarios changed according to the actions of players in history? Also, how did you imagine a time (as a dimension) replacing 3D motion as the main dimension?
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Contrived _voice2 years ago
J. Nikola You could create a sort of time delay and a stability counter. Once a player notices their reality is becoming more unstable,the game points them to the source of the instability and they can choose whether they want to go back in time to correct it or not. It also makes for a great team building motivation, partnering up with other players to either mentain the status quo or burn everything and start again.
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jnikola2 years ago
Contrived _voice I get it, but I think I would have to hear more about it to fully understand. It's very complicated gameplay, I assume.
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